MindBloom is brain training redesigned from scratch for people over 65. Calm games, large text, gentle encouragement. Because your parent deserves better than apps built for someone half their age.
🌿 Play Now — It's FreeYou do the 2-minute setup. Then step back and let MindBloom do the rest.
Create a profile with their name and a few preferences. That's it. No downloads, no complicated menus — just a link they can bookmark or save to their home screen.
Large text, gentle colors, no timers or scoring. Each session takes 5–15 minutes and ends with warm encouragement — never a failure screen.
A quiet dashboard shows when they played, which games they enjoyed, and how things are trending — without hovering or intruding on their independence.
MindBloom is not a medical device and makes no diagnostic claims. We collect only what's needed to personalize your loved one's experience — and we will never sell, share, or monetize that data. Your family's privacy is not a feature. It's a promise.
Read our full privacy policy →Real words from real families. Names used with permission — first names only.
My mom has always been skeptical of technology. Within a week she was asking me to "turn on the memory game." She's 81. I honestly didn't expect it to click this fast.
Dad has early-stage dementia and I was nervous about overwhelming him. MindBloom is the first app where he doesn't get frustrated. The big text and no time pressure makes all the difference.
I set it up during a weekend visit and she's been using it on her own ever since. The family dashboard means I know she played without having to call and ask — which honestly was getting awkward.
Your loved one plays for free. Upgrade to see their progress.
Both plans include full game access for your loved one. The difference is the family visibility features.
Leave your email and we'll send you a setup link. No password needed. No app to download.
Free to start · No credit card · Cancel anytime
Care disguised as fun.
Every game in MindBloom maps to real cognitive science. Memory exercises target the same brain regions affected by Alzheimer's. Drawing tasks preserve fine motor skills. Music games activate pathways that stay intact even in moderate dementia. This isn't entertainment for its own sake.
No complicated menus. No passwords to remember. One question: "What should we play today?" Pick a category or let MindBloom choose.
Every game opens with 2-3 plain-English sentences and a big START button. Audio reads them aloud by default. Nothing else on the screen.
No scores compared to strangers. No failure screens. Just warm encouragement and a gentle sense of accomplishment after every session.
Each game targets specific cognitive functions while feeling like something you'd actually enjoy doing on a quiet afternoon.
Match pairs of cards at your own pace. Trains visual memory and pattern recognition in the hippocampus.
5-8 minutes · Play now →Complete familiar song lyrics from the 50s, 60s, and 70s. Activates musical memory pathways that remain strong even in dementia.
5-10 minutesFollow dotted lines to draw simple shapes and patterns. Preserves fine motor skills and hand-eye coordination.
5-8 minutesFind which item doesn't belong in a group. Exercises logical reasoning and visual attention without time pressure.
5-10 minutesYour parent plays the games. You get a simple dashboard showing how they're doing, without hovering over their shoulder.
"Mom played 3 games today" or "Dad hasn't logged in for 2 days." Simple, actionable, no medical jargon.
See trends in engagement and cognitive areas. Not diagnostic, just a gentle picture of how things are going.
MindBloom never nags. If the screen sits idle, a gentle nudge appears: "Still there? Tap to continue."
A 2025 study found online brain training reversed 10 years of cognitive aging in memory and learning. MindBloom takes that science and wraps it in an interface your parent will actually use, not one designed for a 35-year-old optimizing their morning routine.
MindBloom is being built with one person in mind: someone who may be picking up a tablet for the first time, who gets frustrated when things move too fast, and who just wants to feel good about themselves.